Added TIMER_FOR convenience macro. Added functions to the timer so that it can also be used as a 'normal' timer than can be reset and everything.
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1 changed files with 49 additions and 16 deletions
57
utils.hpp
57
utils.hpp
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@ -18,7 +18,7 @@ template<typename T, typename T2> auto max(const T & a, const T2 & b) -> decltyp
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template<typename T> T sureAbs(const T & x) { return (x < T(0)) ? -x : x; }
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//*
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/*
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/// Generic operator<< for ostream, (to print std::vector, etd::list, std::map, etc). Can generate conflicts with specialized operator<< overloads.
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template<typename T, template<class,class...> class C, class... Args>
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std::ostream& operator<<(std::ostream& os, const C<T,Args...>& objs)
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@ -39,54 +39,87 @@ std::ostream& operator<<(std::ostream& os, const C<T,Args...>& objs)
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/// Convenience macro to create a Chronometer object that will measure the execution time of its scope.
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#define TIMER(str) Chronometer __chrono((str))
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/// Convenience macro to create a Chronometer object that will measure the execution time of its scope, with a for-loop enveloping the code to time.
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///
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/// Usage : TIMER_FOR("My timer", N, /* The code will be executed N times ! */)
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#define TIMER_FOR(str, N, code) {Chronometer __chrono((str)); for(size_t i_TIMER_FOR = 0 ; i_TIMER_FOR < N ; i_TIMER_FOR++) {code} }
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/// \class Chronometer class. Used to measure the execution time of its scope.
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///
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/// Usage :
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///
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/// \code{.cpp}
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/// {
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/// TIMER("My timer");
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/// /* some code to be profiled */
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/// }// <--- the chronometer measures the time between the call to its constructor and the call to its destructor.
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/// \endcode
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///
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/// Possible output :
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///
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/// My timer : 0.12317568 s (+/- 1e-09 s)
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///
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/// Alternate usage :
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/// \code{.cpp}
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/// {
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/// Chronometer chronom("", false);
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/// /* some code to time */
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/// chronom.MeasureTimeElapsed();// prints how much time elapsed since the creation of the object
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/// /* some code to time */
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/// chronom.MeasureTimeElapsed();// prints how much time elapsed since the creation of the object
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/// chronom.Reset();// resets the timer to 0
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/// /* some code to time */
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/// chronom.MeasureTimeElapsed();// prints how much time elapsed since the last reset
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/// } // no message is displayed because displayAtDestruction_ is set to false
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/// \endcode
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///
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template<int T=1>
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struct Chronometer
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{
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std::string name;
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std::chrono::high_resolution_clock::time_point t0;
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bool displayAtDestruction;
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/// Creates the Chronometer object with the provided name and stores the time.
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Chronometer(const std::string & name_ = "")
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///
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/// \param name_ : Name to display
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/// \param displayAtDestruction_ : if true, a message is printed to the console during the destruction of the object.
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Chronometer(const std::string & name_ = "", bool displayAtDestruction_ = true)
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: name(name_),
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t0(std::chrono::high_resolution_clock::now())
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t0(std::chrono::high_resolution_clock::now()),
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displayAtDestruction(displayAtDestruction_)
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{}
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/// Measures the time elapsed between the creation of the object and its destruction, and prints the result in std::cout.
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~Chronometer() { MeasureTimeElapsed(); }
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~Chronometer() { if(displayAtDestruction) { MeasureTimeElapsed(); } }
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/// Resets the timer. Allows the measurement of the execution time of several sub-intervals in the current scope.
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void Reset() { t0 = std::chrono::high_resolution_clock::now(); }
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/// Measures the time elapsed between the creation of the object and its destruction, and prints the result in std::cout.
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void MeasureTimeElapsed()
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double GetTime() const
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{
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// measure time since object creation
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std::chrono::high_resolution_clock::time_point t1 = std::chrono::high_resolution_clock::now();
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std::chrono::duration<double> time_span = std::chrono::duration_cast<std::chrono::duration<double>>(t1 - t0);
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// clock resolution
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auto resolution_ratio = std::chrono::high_resolution_clock::period();
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double resolution = double(resolution_ratio.num)/resolution_ratio.den;
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return time_span.count();
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}
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double GetResolution() const
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{
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auto resolution_ratio = std::chrono::high_resolution_clock::period();
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return double(resolution_ratio.num)/resolution_ratio.den;
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}
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/// Measures the time elapsed between the creation of the object and its destruction, and prints the result in std::cout.
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void MeasureTimeElapsed() const
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{
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// measure time since object creation and print it in the console
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std::cout.precision(16);
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std::cout << name.c_str() << "\t: " << time_span.count() << " s (+/- " << resolution << " s)" << std::endl;// use of c_str() so that there is no ambiguity with the generic operator<<
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std::cout << name.c_str() << "\t: " << GetTime() << " s (+/- " << GetResolution() << " s)" << std::endl;// use of c_str() so that there is no ambiguity with the generic operator<<
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}
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};
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#else// chronometer
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#define TIMER(str)
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#define TIMER_FOR(str, N, code) { for(size_t i_TIMER_FOR = 0 ; i_TIMER_FOR < N ; i_TIMER_FOR++) {code} }
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#endif// chronometer
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#endif
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